Комментарии:
Awesome 👍👍👍
ОтветитьI downloaded Unity for the first time in my life and came across your video - it's just a shock! Thank you!
Ответитьcan we export as apk ??
ОтветитьDo you have to rig and weight paint the model's face beforehand?
ОтветитьGood job congratulations Emrah. I look forward to the continuation of such projects. My question is can we add earrings and necklaces to this project or how can we do it?
ОтветитьThanks! It's OK in UnityEditor, but, how can i build it to exe and play?
ОтветитьIt's possible to emulate iOS in windows to use it? Or a version for Android
ОтветитьAwesome!
ОтветитьHi! How do you rig your own face model with this tracking?
Ответитьif u cant connect your custom models to this face tracker I don't see the point
Ответитьis it possible to use it in Iphone 13 mini?
ОтветитьIs there a webcam version?
ОтветитьJust a disgusting tutorial. many things are not explained. I had to spend the whole day myself to understand what else I need to install ar companion in unity. And also had to look for information on how to install and connect ar. If I could I would leave more dislikes than 1.
it was possible to leave the text that you wrote in the unity url in the description. so that you do not have to manually rewrite it every time.
Do you think the tracking good? Thinking to buy iphone to work with this.
ОтветитьGreat video got this working thanks to you ! Wondering if you have been able to apply the tracking to an existing model ? I have a character from ActorCore but can't get this to render against it's built in face renders.
ОтветитьThank you so much.
ОтветитьFree or money 💵
ОтветитьThat is how you make a tutorial! thank you.
Ответитьis it possible to use the webcam in my pc directly than connecting from my phone to capture my face?
Ответитьfor everyone having trouble connecting iPhone app with Unity server:
i thought configuring the firewall from Unity was enough, but it only worked when I went to Window's configuration directly and deactivated all the firewalls.
How to apply this face animation to another character? Should i riggfy the other character in blender? Thanks
ОтветитьHi, can you retarget the captured animation to another 3D face model?
ОтветитьIs there an equal program for android?
ОтветитьCould you please create a video on how to create an mocap animation like apple memoji with unity
Ответитьcan you suggest plz some custom 3d face models that i can rig like this? More realistic style then cartoon that you used. IN ue there is free library - metahuman, is there anything like this in unity? Ty for video!
ОтветитьHow to put the live video image into the next layer of the 3Dfacemocap model to use together?
Ответитьhey thanks for this! Loved the explanation and quick and concise method. However do you have a video on topology around the model design or rig if this needs to work? Thanks!
Ответитьshould i connect my phone to pc. by cable ?
ОтветитьWait is this only available for apple?
I wish this was explained
Having dealt with facial mocap before and stepping into the game again, I can tell you, there are a dozen apps that all do the same thing, which is streaming the mocap data to the PC. That is not a problem. The problem is a) finding a workflow that adds ARKIT blendshapes to the 3d Model (blender has a tool for that) b) having Unity components that can easily integrate with the 3D model (e.g. a single component that can be added to the 3D model in Unity that can auto detect the ARKIT blendshapes, so that you do not have to map it yourself every time) c) recording the performance in one go directly in Unity. How does this solution fair with b and c?
ОтветитьIs unity free...
ОтветитьI just watched 11 seconds of this video then asking this question: I bet this is only for iOS users when using their iPhone for facial capture...
ОтветитьIs it possible to somehow record all this in the form of animation, and then apply it to the character in Unity?
Ответитьwow, a feature restricted to apple devices, more so reason to hate unity.
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