Комментарии:
nice guide. glad to see ppl playing Soul Calibur
Ответитьgood job :-)
Ответить@takisophitia Hello, I can attempt to translate the script I wrote out for this video. Will that help? Hola, puedo tratar de traducir el guión que escribió para este vídeo. ¿Eso ayuda? (El uso de un traductor, por cierto, perdón si mis palabras no son claras)
ОтветитьWhat do the "i" stands for?, nice video by the way =)
Ответить@sebekvalueking The "i" in i13 stands for impact. Impact frames are when the move becomes active and hits.
Ответить@NeroDeAngelo Hey there! Thanks for the comment. Yeah playing online will add delay to the game (quite annoying but nothing you can do about it). It is definitely better to play in 5/4 bar games, it won't be perfect but it is optimal for online play.
Ответитьmathefackin shit i been tryin to look fo the frame data for soul calibur 4 when it first came out shit and im way to late thanks for having it up and your video god
Ответитьwhat is the song at the beginning?
ОтветитьI don't play fighting games much, but I understood this tutorial. Excellent.
ОтветитьWill you be making more videos for SoulCalibur V?
Ответить@YoshiLover122 Yes!
Ответить@SCPartisan Good. I'm gonna need easy to understand videos like this!
ОтветитьHey thanks for the SC frame data explanation, I have a question tho. Lets say im looking at the frame data chart and I see that AA has an impact of 12 and block of -8,-4. Does this mean that my opponent has +8,+4 added to his attck during a block? Sorry its my 1st time ever learning about frame data, all my yrs of playing all sorts of fighting games I always thought games like these was mainly based on how well you new your char's move sets
ОтветитьDefinitely one of the better explanations I've heard of anything.
ОтветитьWhat was the theme playing in the background during the tutorial
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