Комментарии:
My Mapping window is completely different and when I connect the Texture Coordinate to Location and Rotation (otherwise I see nothing), the fields disappear, so I can't input anything.
ОтветитьThanks
ОтветитьQuick and to the point, thank you so much!
Ответитьty mate
Ответитьtysm
Ответитьthank you
ОтветитьThanks man!
ОтветитьThank you for this
Ответитьthanks mate, helps a lot.
Ответитьthanks!
Ответитьthanks helped out
Ответитьthx dude
ОтветитьThank you, bro!
ОтветитьIs there any way that we can keyframe that.
ОтветитьThank you very much
ОтветитьReally need to do this, so thank you for making this :)
ОтветитьI swear to god I watch this video once a week..
ОтветитьBest tutorials out there for blender, always quick, straight to the point. Legend
Ответитьcool thing but im serching for a way to do an animation where i can rotate the bg or the whole building and make a video animation.
ОтветитьThank you! very helpful.
ОтветитьGot a 2.9 version?
ОтветитьPerfect, thank you for the help my dude
ОтветитьThank you bro it help me alot 😍😍😍😍😍😍✌🌹
Ответитьfollowed all steps but when i was rotating with xyz coordinates it didn't affect my hdri
ОтветитьThank you!
ОтветитьShort, quick to the point, with clear instructions. Thanks
ОтветитьThank you for this straight to the point video - exactly what I was looking for!
Happy new year, stay healthy and keep the good work on in 2022 :)
Not working in 3.0!!! Please help
ОтветитьThanks! Short and to the point.
ОтветитьThis works when I'm looking through the viewport, but as soon as I look through a camera, the HDRI is replaced with a flat color, and that color randomly changes when I change the rotation parameter. How can this be made to work with a camera as it does in viewport?
Ответитьcan't scale it
ОтветитьGotta love straight-to-the-point tutorials
Loving the channel btw, google search keeps getting me back to it
Hey. I appreciate this video. However, the nodes have completely changed in 3.0 and they don't work the same. I've been looking for a video that let's me accomplish what you're doing in the video with Blender 3.0 and forward but have not found it yet. Thank you.
Ответитьthank you so much
ОтветитьI continue to come back to this after all these years. Why I cannot remember Texture Coordinates is beyond me.
ОтветитьStill my favorite method. Easy way to control my HDRI. Thanks.
ОтветитьI love the blender community man ! Everyone is so helpful..
ОтветитьThank you.
ОтветитьFollowed the steps. The hdri rotates but the reflections or light effects on the object from the hdri doesn't change. Pls help!
ОтветитьHow we aad keyframe on enviroment rotation?
Ответитьthank you man
Ответитьall these years later and this still worked. thanks
ОтветитьNo nonsense & straight to the point - thanks a lot!
ОтветитьThank you.
Ответитьthank you so much!
ОтветитьThank you sir!
Ответитьwhich city is that?
ОтветитьCan this be done if your not using a image background
Ответитьafter open shading page just hit (CTRL + T) then change rotation z value in Mapping node
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