Elevators, Lights, and Projectile Detection

Elevators, Lights, and Projectile Detection

Lin8x

2 года назад

58 Просмотров

So, I spent the night following the tutorial guide and I learned about how to create elevators. It was fairly similar to the door, except everything was just faced upwards.

For the little target mesh, it took me an hour or so to get the automated animation in blueprint, a good-looking actor mesh, and to use photoshop to create the target image texture.

I also randomly learned about coloring the light cube, which led me down a spiral of wanting to add more lights to the area.

Anyways, that's it for tonight.

Here is the tutorial I used for learning how to make doors and elevators in UE:
https://www.youtube.com/watch?v=01dEzec8bmo

Want to learn how to start making a game? Check this playlist for a guide on what your mindset should be when starting:
https://www.youtube.com/watch?v=z06QR

For more of my work, check out my GitHub:
https://www.github.com/lin8x
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