Pre-Keyed Media In Unreal Engine

Pre-Keyed Media In Unreal Engine

Joshua M Kerr

3 года назад

23,836 Просмотров

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@ukmonk
@ukmonk - 12.04.2022 08:33

I love UE but to import prekeyed footage is overly complicated when it doesn’t have to be. They should have something similar to Blenders import images as planes. One click and it’s all set up for you. They could easily do this in UE…..rather than having to jump through all these hoops and blueprints. It could all be automatically done and ready to go.

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@ttegbir
@ttegbir - 02.05.2022 20:21

i've been looking for a way to bring in pre keyed footage for months thank u so much. ur channel is so underrated man

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@abrahamazie1248
@abrahamazie1248 - 09.05.2022 15:31

Hello
How do you do to have your audio file included in your rending and export please ? i DID EVERYTHING I HOPE RIGHT BUT WHEN I RENDER no matter which format i don't have audio vith ( audio of my original video +
tHANK YOU

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@colestain7736
@colestain7736 - 24.05.2022 13:07

Thanks a lot. That’s so good tutorial

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@KonstantynVL
@KonstantynVL - 27.05.2022 02:08

First time Unreal Footage looks not like a game or animations and more realistic. Great job. Will try out rendering with Octane. Now I am doing live capture with Off world. Very cool way to do Virtual Production

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@davidnappyhoose204
@davidnappyhoose204 - 27.05.2022 02:14

Terrific! I am just starting out with Unreal and film making and I would love to see a tutorial on the Octane plugin. Your results have been so good that I can't see not using it if I can figure out how. Help me, Josh. You're my only hope.😉

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@SocialExperimentOfficial
@SocialExperimentOfficial - 30.05.2022 06:54

"Make sure you hit save so if it crashes you have it!"

me: "My ue5 never crashes. I'm too cool to save it.

5 minutes later...

crashes.
DAMMIT!

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@TonysMind
@TonysMind - 28.06.2022 23:03

Hello! I've tried to do the same thing but with UE5 and the Actor inside the material I create is always on focus, no mater what. I tried to change the material in not transucent ( only for test ) and it worked. But as you know you need the material be transucent. I couldn't find a solution other than fake a little bit the defocus in post or place the actor directly on davinci fusion and do the post-production there. Any suggestions?

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@ericbond.official
@ericbond.official - 29.06.2022 22:29

Hello Joshua , thanks for the tutorial ....is there anyway to color grade the image in UE5 ?

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@stivan_music
@stivan_music - 30.06.2022 18:24

hmm how to cast reflections in something like a mirror?

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@marcogrob3899
@marcogrob3899 - 12.07.2022 12:13

Thank you! Can you export in synch sound like this?

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@marcogrob3899
@marcogrob3899 - 12.07.2022 12:14

Really interesting channel man! Much appreciated!

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@DOMSVIDEO1
@DOMSVIDEO1 - 19.07.2022 04:06

Does anyone know how to color correct a green screen transparent media file? I tried using the color region, but for some reason it doesn’t affect my green screen plain. It works perfectly on anything else in the scene.

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@shauncahoon9004
@shauncahoon9004 - 27.07.2022 07:35

Thanks for these tutorials. Just about to start my first virtual production!

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@yossidaniel7927
@yossidaniel7927 - 31.07.2022 19:46

Hi. I love your tutorials. I did step by step but my plane have light all the time even when i tern off all lighting. What i do wrong and why world light not effent the plane?

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@nmatthes2927
@nmatthes2927 - 05.09.2022 23:18

I have a problem when it comes to shadows. How do I get the two sided material to cast shadows, which actually move according to the movement of the mask. When I tried to render drawn shadows, it took the mask from the first image and took it as shadow, the shadow does not change when the image sequence moves on
+If I play with focus and out of focus area with my camera the plane with the media on it is always in focus and never blurred. How can I make the media be blurred as well when everything on the same distance else is blurred with the focus function of the sequencer camera

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@pelomundo2080
@pelomundo2080 - 08.09.2022 14:03

I LOVE YOU 😆😂 THANKS

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@oscaroneill8222
@oscaroneill8222 - 21.09.2022 06:38

Just use aximmetry

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@kennytan5570
@kennytan5570 - 07.10.2022 06:18

Hi May I know if there is any way to soften the keyed edges, something like edge blur so that the edge will not look so sharp?

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@stivan_music
@stivan_music - 14.10.2022 07:14

i have a question, i want to use prekeyed footage with a translucent material, i can cast shadows but i want to cast lightshafts if the actor is moving? how to do that? maybe u can help ?
best regards

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@stivan_music
@stivan_music - 14.10.2022 08:20

Hey Joshua i have another question, do u know how to face the plane from prekeyed footage always to the camera? with a specified distance? for example if i move the camera the plane is always showing to the camera

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@rambothecat
@rambothecat - 18.10.2022 03:00

This was awesome, super helpful. You deserve way more subs!

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@stivan_music
@stivan_music - 22.10.2022 10:18

Hey johsuar i have i Problem wich is causing me headache since days, i have a sequencer scene with 5 Media tracks wich have 5 Different img sources, the preview is very very laggy in th sequencer, my fps Drops from 60fps to 0 and the sequence is almost freezing so its almost impossible to Set key frames to camera moves, what can i Do? The img sequence is, 720p png sequences with alpha masks, (fire Video) so i have beeb searxhing on Google why the fps is dropping maybe u can help?

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@TheFoamWhisperer
@TheFoamWhisperer - 25.10.2022 07:39

Very helpful, thanks, I have one problem, as soon as I apply the keying the plane brightness is not changing with the directional light anymore, it will remain always the same bright, before applying the keying playing only the media player on the plane everything is good, changing the directional light affecting the plane nicely. If I place a point light that affects the plane but the directional light not. Any tip, why's that?

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@David_Fernandez
@David_Fernandez - 03.11.2022 03:50

Hi! I cannot make out of focus with the camera my green screen footage... Is there any setting for that? How is it possible UE doesn't allow to focus/blur the subject like in a real situation?? It makes the footage much more realistic when you get slightly out of focus ... Thanks a lot in advance and congrats for your great tutorials!

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@TheFoamWhisperer
@TheFoamWhisperer - 07.11.2022 08:31

Is there any way to adjust the the color (brightness, contrast, hue, sharpness) of the EXR media on the plane inside UE5?

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@weshootfilms
@weshootfilms - 27.12.2022 02:46

When i import my green screen keyed footage i always end up with this black outline on the subject. But in after effects it looks clean did you ever have that problem

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@ohjakob5270
@ohjakob5270 - 28.12.2022 12:42

Does it also work in Unreal Engine 5?

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@aerick1
@aerick1 - 01.01.2023 22:16

how do you fix no shadow

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@maryanntalavera4678
@maryanntalavera4678 - 05.01.2023 00:16

This is so cool!

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@R2x2cjr
@R2x2cjr - 20.02.2023 17:45

Had no idea this was possible. Thank you so much!

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@thomaswindfeld728
@thomaswindfeld728 - 26.03.2023 19:25

Hi josh! Great video! I followed it step by step and got the same results. However, when I render the movie out, I get the black plane and not the transparent. What tid you do to maintain your alpha when rendering the clip? Thanx again for a great video! 🙂

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@Raven_Renders
@Raven_Renders - 18.04.2023 18:30

This is an awesome video!
I’ve just come across your channel and it’s very helpful!

I know this is a year old but I have a question. If anybody could help it would be very much appreciated.
Basically, everything works perfectly in sequencer but when I render it out anything I have through a media player/playing on a plain just comes out showing the alpha channel and not the actual image sequence I see in engine??
Any ideas what I’m doing wrong? Cheers

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@LiveUPMedia
@LiveUPMedia - 24.04.2023 15:01

hi my mind is currently boggled im trying to set a character into the distance like you have here me walking along a cliff, i have keyed it in after affects (great tutorial btw) and now i have the footage in here on the unreal plane and its playing back perfectly fine. Now i know there are 2 things, take recorder and the sequencer. Basically i now want to be able to record the virtual camera looking at the plane so i can move the camera while the image plane is playing in the distance (so its all in sync when i play it back), it looks like i can do that through the sequencer, i have tried hitting record on sequencer and its just confusing me. Could you help me understand how i can record the live virtual camera movement in real-time (im using live link which works fine ). and then when i play it back I want it to have the virtual camera movement i did (through live link iPhone) and the image plane recorded in sync. so if im walking along a cliff the green screend image of me is married up to the camera movements i made.

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@PlayCraftPioneer
@PlayCraftPioneer - 08.06.2023 15:08

You are a life saver Joshua

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@Victoria-oz2nk
@Victoria-oz2nk - 20.06.2023 03:20

I really hope that you still replying to the comments to this video. So during rendering it's crashing and it comes with " GPU crashed or D3D device removed. There was only one successful attempt when it rendered fine. It crashes only when i render video with green screen. Thanks.

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@brettcameratraveler
@brettcameratraveler - 13.07.2023 18:57

Did you ever get into relighting live actors/video in Unreal - but with 3D depth of their face? Currently exploring this. Tried depth maps via volumetric video with a dual stereoscoptic lens but the depth maps didnt have enough depth for the face to appear fully 3D in Unreal. Thinking about trying ARkit livelink face app and combining the mesh with the video feed using a HMC. Or other method you might recommend? Thoughts?

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@RalphOpinion
@RalphOpinion - 30.08.2023 01:24

Thanks for the vid. how do I do this on scale for multiple files accessing by date and placing a timeline in 3d space?

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@matt_harlow_
@matt_harlow_ - 02.10.2023 03:22

Seems like I have trouble with the transparancy with my source media. I see all green around the runwayml rotoscoped pngs inside the joshintrotex window. Not the chesslike little black and white pattern. I exported the mp4 from runway out of premiere pro. as a png sequence with alpha channel. Any suggestions?

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@adityathosar2026
@adityathosar2026 - 11.10.2023 16:43

My plane becomes black while rendering. Please help

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@yousuck5314
@yousuck5314 - 14.12.2023 18:07

What's you pc setup atm? Thanks

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@jantafilms7785
@jantafilms7785 - 29.12.2023 17:57

How to render green screen video Sir please 😢😢😢😢😢

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@emperorscotty
@emperorscotty - 01.01.2024 16:41

mine just plays a black screen

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@jm_universe
@jm_universe - 31.01.2024 08:29

Wow! The end result looks so good!

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@BrianHuether
@BrianHuether - 17.02.2024 09:14

Great video! Does the newer Media Plate feature supercede this now?

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@akinukai
@akinukai - 28.02.2024 11:20

it's great !

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@nickhenderson5781
@nickhenderson5781 - 30.04.2024 05:57

Thanks for the tutorial! One question. The media in my scene always plays back and renders really roughly around the actors key (the file is correctly keyed) any ideas on how to improve in engine quality or final render quality?

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@marcfruchtman9473
@marcfruchtman9473 - 02.06.2024 11:12

Wow, I was not expecting this. I was expecting the video to replay exactly without lighting information from the scene, but it is actually lighting the video from the scene, which is amazingly cool.

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@divinevideo
@divinevideo - 16.07.2024 15:37

Hi, thank you, very interresting. Few questions : what are the nodes I can add to the material to manage contrast and brightness of my footage ? and how can I have the shadow of my footage on the ground (the shape) ? do you know if octane works on a Mac ?

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@AsgharKhan-en5wx
@AsgharKhan-en5wx - 14.02.2025 00:04

you deserver more subscribers, dont stop working, i am sure you can get your right position soon

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