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When I go to extract I get a model filled with holes. My input was originally an STL file with lots of quads but I still thought this software could handle that? Is there anything I can do to stop the holes?
ОтветитьAwesome!
Ответитьthe link warns for a virus when u go to the link for windows...
ОтветитьI need something that is more like the mesh from the thumbnail
ОтветитьHello! I hope there will soon be the possibility to treat different mesh parts with different densities...- the rest is just great! Nice tut btw!
ОтветитьWow very nice
ОтветитьDoes it available for 32bit processors
Ответитьhello, guys, thanks for your tutorial, can I ask why when I exported my model, and then imported others software that shows it lost UV? How to resolve the problem? Thank you in advance!
ОтветитьGuys! That's super cool, but when I export the new mesh, it loose all the UV maps, so it's useless for me... any suggestions?
ОтветитьHey Tutorials Up! Great tutorial! I am currently making a Rube Goldberg on ketchup and I have been trying to get the extension MSPhysics to work on SketchUp 2017, but to no avail. Can you give me some pointers on how to get it running? Thank you for your time!
ОтветитьMuito bom... obrigado
ОтветитьCould you explain why it's better to have quad mesh than triangle mesh ? I am new in the 3D model game :) pls ^^
ОтветитьIn this a new branch to skp?
ОтветитьCan the meshing be used for finite element analysis? Are there other options for exporting the file?
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