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quality content man! keep up the good work!
ОтветитьThanks for this! Been looking for a summary like this!
ОтветитьYou. Need to dungeon of the mad mage explained lol
ОтветитьDragon Heist really shows off how much the Forgotten Realms does not need your weak ass level 1 PCs. A lot of the WotC publisher adventures love their "look don't touch" set pieces where either the players aren't really supposed to interact with it or they play second fiddle to some badass NPC. This happens so boldly in DH that I genuinely wonder if they're trying to parody the trope.
ОтветитьOk this time, this time I remembered Sylgar to like comment and subscribe hahahahaha. What do you mean this is lame comment?!
ОтветитьOK just discovered your video summaries of the adventures and OMG you're a genius. I have been laughing out loud watching.
ОтветитьSo the actual heist is a small part of the story? Seems like all published adventures are trash.
ОтветитьThese are amazing. Can't wait to see more.
ОтветитьI saw all your videos of adventures and I love them so much. I'm running The Wild beyond the Withlight so I hope you do that, it's a beautiful module
Ответить(-=
ОтветитьI played an Old One warlock with the Noble background, think Blackadder with magic, in this game. My PC used his rich dad to hire a lawyer to have the ghost of the tavern made an equal partner and owner. Apparently, according to Waterdeep law, ghosts can own property in the city.
ОтветитьYo, I'd LOVE one of these for Storm King's Thunder! Keep it up!
ОтветитьOk just liked and subscribed this was a great vid 😂
ОтветитьThe dragon wiped my team. lol
ОтветитьPlaying this campaign and had no idea what has going on, thanks!
ОтветитьThank you very much for these videos!
ОтветитьI never got to finish it, but I had a plan for running the summer version of Dragon Heist and then immediately following it up with Descent into Avernus with the Summer route's villains popping back up in Avernus.
ОтветитьFun editing…why you only have 16k views idk. The algorithm is a cruel mistress.
ОтветитьGood thing my players hate cops
ОтветитьYeah, vanilla version is infuriating. But DAMN does it have a lot of potential. I've made my own remix with all the antagonists plus a ton more npcs and expansions on each of their plots, and involved Dagult, the government more, tied in the mind flayer with a super spy subplot, and... okay I just took everything, fleshed it all out, and made it like twenty times more complicated and a lot longer with tons more hooks and investment buy ins. I also added a reason to eventually go to Skullport and it's now level 3-10. Plus setup for adventures spawning from this chaos with post game content, including female pirate Manshoon clone who got Jarlaxle kicked out of Mantarn and he's still not over it. She's decided to just hang and chill on the island while conducting magic research because it's better than dying by the other clones like all those other poor saps. Also, turns out this clone is a damn good pirate on top of a master wizard.
Did I go overboard? Absolutely. Would I do it again? Without hesitation.
This helps soo much! Im running a campaign through this and then going into dungeon of the mad mage.
ОтветитьI played through Dragon Heist under a very awesome DM; Half our party (myself included) got caught up in playing Dungeons & Spreadsheets, and focused on getting our tavern up and running. We never ever knew anything about the stone until after the campaign was over, and our characters never learned anything about the stone, ever.
Apparently, the other half of the party started doing the 'main quest' and still failed to get the stone. Our GM was kind of sad (but not upset) that we never did the main questline.
I remember the fireball going off, and we investigated it a bit, but the NPCs showed up to investigate and so the rest of us went back to running our tavern. Shrug
Nice, when I played it the entire party died in two rounds after one person tried to steal from the treasure horde. I would have done a persuasion check to calm the dragon down but I got killed before I could since the dragon used its breath weapon on me at the very beginning of the fight which killed me. (The person who actually stole the gold didn’t get attacked at all in the first round.) but outside of that one small bit I really enjoyed the campaign!
ОтветитьYou make it sound so bad. XD
Ответитьwe are playing this right now in my group and it is the most boring pile of crap i have ever played!!!
ОтветитьI flavored this adventure as the party belonging to a group of revolutionaries trying to overthrow the oppressive dictator of Waterdeep. The fireball was an accident that happened while the revolutionaries were secretly moving weapons. The party had to cover it up and pin it on someone else without the investigators knowing. That actually gave them a reason to care about the investigation and foreshadows the real final boss.
Once they successfully covered up the accident they were trusted by the resistance to do a bigger job. They
had several contacts, one of which was able to leak info about the vault so the players could spend several sessions pouring over maps and diagrams, hand written notes about traps, etc. And actually plan a heist.
Naturally, the 90% of that went to sourcing weapons, explosives, and training for their comrades so they could do their revolution.
Love this
Ответитьthanks
Ответитьbest review I've ever watched. Thank You. *LOL more than once. :)
ОтветитьAmazing video. Excited to run this module
Ответитьgreat
ОтветитьThere is also Alexandrian remix that allows DM to use all bad guys at once while frantically flipping through the book and skipping through a blog that contains all the changes.
ОтветитьWow, all of these crazy ideas all mixed together sounds like a weird, feverish dream.
ОтветитьContains only 2% heist (at most)
ОтветитьOkay, this was good shit. <<==high praise for someone who sat around a DnD table in Louisiana.
ОтветитьI love these videos and hope you make more!
Ответитьvery fun to watch
ОтветитьI am not a smart man but not even going though half the video and seeing accouple 5 comments, I am getting the feeling that this is not a fun module.
ОтветитьYea don’t run the adventure as written… use the alexandrian remix.
ОтветитьWhat if you used major image to just make one of the huge statues make a different expression?
ОтветитьAll of this is so accurate. This campaign, while set in a cool setting with cool characters and a cool tavern, doesn't seem to have anything else that's really worth keeping haha. Doing lots of changes but damn they should rewrite this one for free.
ОтветитьTwo words....
ALEXANDRIAN REMIX!
What the hell is going on with 5e. Who makes these adventures? Wotc is hiring methheads to write their adventures.
ОтветитьThe people who write DnD modules are hacks who couldn't get anything else published. By the time you rework DH to make it playable you'd be better off just inventing your own story from scratch
ОтветитьThe adventure sounds incredibly boring. It’s mostly finding puzzle pieces talking to NPCs with barely any action?
Ответитьok the part where you walk away from the mic, 10/10, "and the bell" earned a subscribe from me.
ОтветитьLame ass video
ОтветитьExcellent summary
ОтветитьGoated video. Thanks!
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