Комментарии:
Which of these was the most interesting to you? And what graph editor tips or questions do you have? :D
ОтветитьI am sure I have seen some professional 3D animators that hardly ever use the graph editor.
Ответитьhow are you stretching and shrinking the interface in the graph editor?
ОтветитьI use blender, but by far my biggest hurdle is learning graphs. Ive been avoiding it and thusly avoiding animating entirely because I will see no genuine improvements otherwise. I mean, i will, but its not even worth pursuing.
ОтветитьReally usefull, thanks a lot) Got the info about name of curves and colors (it's amazing)))
ОтветитьI'm new to Maya and animating so all of these are great news to me. Thank you so much, I'm glad I found your channel.
ОтветитьHow do you flip a curve from positive to negative or vice versa ?
ОтветитьI've read somewhere that Maya Indie is for 290$ only for the first year, the second year it automatically switches to 1875$.
ОтветитьOh, man. If I can get Curve Syncing working, you will have changed my life. ...20 years too late, but better late than never. Thank you!
ОтветитьThis has been one of the most helpful videos for me!! Thank you @sirwade
ОтветитьThis is a complete new outlook for me on Graph editor! I haven't explored this earlier. Thanks for sharing buddy.
ОтветитьEvery one of these tips is useful...
ОтветитьI don't have a tip, but I do have a question: Is there a way to create a slider (e.g., a piece of geo or a locator in the scene that you can move) that can control the scaling of animation curves in the Graph Editor?
ОтветитьThis is gold thank you brother
ОтветитьWho dislikes a great video about the GE? haha
Great tips Wade!
Mind blown. I've been using maya for years but never knew some of these tricks. Set key fix is definitely gona save me some time! Thanks!
ОтветитьThis multiple color tip is great, but how do you isolate only one curve easily without the side bar ? I know you can right click and isolate but it's 2 actions instead of one. I did not find how to put a hotkey into that isolate in the graph, if someone knows
ОтветитьHi!
I've been trying to do some animations but for some reason any changes/edits i make to a curve/key in the Graph Editor does not update/reflect on the rig in the viewport (even though edits in viewport reflect on the Graph Editor). As a result, i am unable to tell whether i have changed anything or not.
Is there a way to fix this issue if it happens?
PS. I work with a laptop with a Geforce 2060 dual screening with a Portable Monitor in case you wanted to know
Graph editor tip. Select key frame like a frame number/s or values, then if you want to move the selected keys by say 5 frames just type “+=5” in the graph editor value or frame field, the selected keys should move forward 5 frames. -=5 will move them backwards 5 frames. It’s handy when you want to increase or scale a set of selected keys by a certain amount like scale some value keys by 10% you’d use +=1.1
ОтветитьThis is exactly what I needed, thanks so much for these awesome videos!
ОтветитьThank you so much! ❤🔥
ОтветитьMan as someone who has dabbled more in motion graphics in After Effects than with 3D stuff, the weighted tangents are going to be a gamechanger. I have always wished to have something like that in Maya but because I wasn't taught it I didn't even think to look up if it was a setting. I've always been a fan of the graph editor but man this video really shows you its potential!
Ответить3 out of these blew my mind!
ОтветитьGood god, Ive been searching for years to figure out how to get weighted/non weighted tangents in Maya. It was the default in XSI Softimage. It really screwed animators who had to work with fixed handles. thanks! Autodesk should change the default IMO.
Ответитьim learning maya after using blender and this helps so much. i was trying to mess with the graph editor and was getting frustrated cause it seemed impossible to change the curves in any convenient way
ОтветитьView>Curves name>Active Only. Spot on!!
These videos are like taking a painkiller against Maya headaches, THANKS Sir Wade for sharing it
There are paid animators who don't use the graph editor?
ОтветитьThanks for your video
Ответитьgot any tutorials for blender? because Maya is like Inspector Gadget without his shirt
ОтветитьOmg thank you!!! I’m coming from 20+ years working in 3dsmax and I’ve been working in Maya the last few months always scratching my head like why is Maya preferred by animators? This graph editor is awful! 3dsmax defaults to weighted tangents so in my mind that’s how it was always meant to work😅
ОтветитьLet's get an animation tutorial series, themed "Man running from the gear of death"
Ответитьso helpful man the curve views were tormenting me and i'm only starting
ОтветитьI actually hate using Maya and prefer Blender. But tbh, Maya's graph editor is way too efficient to not use, it's essential for advanced animation.
ОтветитьBEEESSSSTTTTT!!!! Something I was looking for yeaaaarrrssss!
Ответить🤯🤯🤯
ОтветитьYour tuts are priceless! Funny how much preferences digging you have to do to make Maya work almost as intuitive as Blender😂
Ответитьwow you completely changed the graphics for me thank you very much
I really want to have an environment like yours
I want to have a lot of animators in my environment
Would love to see how you use your Stream Deck with Maya. Especially would like to see which hot keys you setup and is it on the left or right side of desk. Your thoughts would be much appreciated.
ОтветитьSet Key Fix: So funny. Always thought I was doing just inserting keys the wrong way. And, had no idea about the stacked curves. Use the absolute and normalize all the time. Thank you.
Ответитьwhy these are not set by default???
ОтветитьSir Wade, tut for weighted mode in preferences > setting> animation menu how to set before going to animate
ОтветитьYeap! You said it all, Graph Editor is the Holy Grail. lol Great video! I learned a lot from it. Awesome tips that I'm already using myself. Thanks, Sir Wade! One thing that I would recommend is testing the Graph Editor TRS theme. If you go to the Graph Editor>View>Theme>TRS Distinct.... it will change the color of the rotation curves and the scale curves, making them different from the translation curves. This way you won't mess up the colors of the curves in the Color Editor. And you can go back to the standard colors with one click.
ОтветитьWow!! So many great options! Thankyou so much 🙏
ОтветитьLol, this is like the equivalent of a music producer that doesn’t use MIDI 😂 run for your life😂 btw, you could just drive with down shifting and gas pedal, but the brake pedal was invented for good reason;)
Ответитьman .. . im 40 years old now n i can say im alright in animation now .. not ugly .. i have been through many videos and channels for the last maybe 5 years ... and no one could break it down like u Sir .. ur the GOAT brother.. and when i decided to start using the graph editor i thought id give it a try coz ur right ,, this is the missing thing i lack in animation .. and after this .. now i know who can i always give cridet to if i made it in this industry as the person to go to if they have issues with the graph editor .. thank you sir for the super cool advices u have been giving me for 5 years ,, its much love n respect right here ... and excuse my english as its not my native language ,,, i think u should be working with autodesk now,,,
Ответить5 years in maya and i learned a lot, thanks!
Ответитьsir is thier anyway we can find key of shape editor in graph editor
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