Gradius III SNES - Full Run on Arcade Difficulty (3/5)

Gradius III SNES - Full Run on Arcade Difficulty (3/5)

Seahawk0027

14 лет назад

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@Seahawk0027
@Seahawk0027 - 25.03.2010 09:47

Oh yeah, I totally know about that, both Beacon and Blaster Cannon Core are the main reasons I haven't beaten Gradius V on one credit yet. And I'm playing on normal. Forgive me in advance, because my Gradius V run will definitely not be on very hard ^_^;;.

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@Seahawk0027
@Seahawk0027 - 26.03.2010 11:44

Gradius V is a bit much for me on very hard difficulty, I will play it on normal instead, however I will have 'revival start' on as a countermeasure. Recovery like that is very difficult in Gradius V.

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@Seahawk0027
@Seahawk0027 - 18.12.2011 08:54

Nah.....the SNES version is pretty easy to memorize. And it's not impossible to get here unlike in the arcade version so I can be bold and brave =P.

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@Theshark15z
@Theshark15z - 25.12.2011 21:50

The fire Stage is so hard in the arcade version, You can't even destroy the small fire particles and pretty much the only thing that can save you is the slowdown.

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@TripDering
@TripDering - 15.05.2012 02:18

Stages 5 and 6 in Gradius V are the hardest for me.

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@StarFoxMaster64
@StarFoxMaster64 - 17.08.2012 05:03

5:01 I swear this option hunter always comes at this part stage 6 the most...

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@Amisbro
@Amisbro - 31.10.2012 07:18

ah my archnemesis the "Hi Speed" Stage! how much memorization does that section take I can only imagine

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