Комментарии:
Is there a way to turn off the dynamic crosshair?
ОтветитьThe FPS got so much better. love it.
ОтветитьAI seemed pretty okay in this fight. Good to see they weren't just standing all together in an elevator. lmao 🤣 😂 😅
ОтветитьO.O that looks amazing and intense, almost nothing like 3.22 existing combat
ОтветитьMechs would be an awesome addition here.
Ответитьfeels weird to have the preloaded entire map of a high security complex tho
ОтветитьComparing this to an average FPS game. The AI are terrible and the combat looks janky. If it was closed alpha I would say, needs a lot of work.
ОтветитьYes please more of this SC! Let’s get servers consistently to 30 FPS ! You can do it!
ОтветитьWhat a progress.
ОтветитьI can't wait until we get 30fps server consistantly! Its so fun when the AI work!
Ответитьeheh wen you do a a elusive bounty here, the main guy spawns with 4-6 other light armour guys with sniper rifles. while he use's a LMG of some kind, and if they get close enough to you they throw grenades, i tend to drive in with a Spartan ground vehicle, for cover
ОтветитьSign of things to come!, these UGF and DC raids are going to be awesome!
ОтветитьI don't know what it is, but you got it. I'd follow you to other games.
ОтветитьI really hope they make enemy bullets actually hit objects and spark, and more importantly fix the sounds of enemy weapons being so quiet and especially bullets sounding like tiny birds flying past hahaha there needs to be a sense of intense urgency and danger.
ОтветитьI am very shocked I would almost say this is fake footage but its not lol the AI its actually getting there finally ! Now if they dont stand on stuff outside of combat then this is awesome lol If they keep improving the difficulty of the PVE AI this will be noice
ОтветитьSo sick I'm so excited about this update
ОтветитьThanks for the video! 🙂I think we start seeing what SC could be and what it whant it to be (well those FPS mission are only a small portion of it). And currently i'm hopefull and hyped for this game as if i was ~8-10 years ago. I'm looking forward for the next 2 years of SC development. Again, thanks and greets! 🙂
Ответитьgrenades people..... grenades
ОтветитьYESSSSS!!!!!!!
Ответитьwow! when you encountered that one guy down the hallway I was thinking "Kate needs a grenade to lob" and 1 sec later he hurls one at you!! Looks like we might need that FPS scanning sooner than I thought. Nice action - Orphanbird NOTE to self - buy more medpen stock.
ОтветитьThat's awesome! I would love to see them come in more distinct waves of 10 or so, instead of trickling in most of the time.
ОтветитьDoes the implementation of compass improve the combat experience?
ОтветитьCombat was Terrible now its just awfully bad.
Ответитьthose HIT MARKER like call of duty look like trash we dont need hit marker thats for 12 years old kid fuck this shit
Ответитьo7 that was fun
ОтветитьYeah, this looks like a fun group mission.
ОтветитьLooks Awesome!
ОтветитьKate, are you from Cotswolds, you're accent is familiar to me!
Ответитьa well oiled machine ,, come on live
Ответитьi know 3.23 is ready for live it needs to move to the main stress testing times before fleet week so hotfixes can be deployed
Ответитьwith 30+ server fps, this will be fun and challenging.
ОтветитьThe new FPS combat looks great, the only thing we need now is more server events where we got to work together as teams on the ground.
Ответитьwhat was the server FPS?
ОтветитьSeems like fps game to me . Just like a million other titles out there
Ответитьmission is to locate a missing person... and now there will be about 60 missions for missing persons :D the amount of families that wont know what happened to all the people died in this mission :D :D
ОтветитьThis is the best FPS I've seen so far coming from SC and 3.23, I really hope this translates to live! Keep it up Katie!
ОтветитьI wish they would do something about the terrible death animations in which the AI are invulnerable. They should just ragdoll if you continue to shoot them in that state
Ответить………And then it goes to live.😞 I sometimes feel like it’s almost better to never have experienced the Ai when it works properly. When they work it is intense. But we know how it goes with servers.
ОтветитьIt’s good to see something in this patch working well. It’s very encouraging.
ОтветитьDistribution centres are fun and multiple ways to get in, also the ship AI, don't take on a Cutlass black AI with a none combat ship or you'll get wrecked.
ОтветитьI really enjoyed that. Hope for more of the same from 3.23
ОтветитьFantastic! I was really impressed on the one mission I went on, it’s a much more intense and interesting experience than the small underground facility bunkers.
ОтветитьKatie doing what Katie does best...annihilate baddies!!!!😁
ОтветитьI would like it if it was a marker for a general area and not 4 possible locations, something like what we talked about with wildlife locating. Other than that, the mission looks great!
ОтветитьIn the way the fight was portrayed in this video it almost looked like what I'd expect a raid to be on these distribution centers. It looks amazing when the AI work at least somewhat and I can't wait to see something like raids in the game eventually.
ОтветитьWow that was intense! This is what PvE FPS combat should look like!
Ответитьwhoohoo ! love it
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