Introducing GH Recycler, the premium and comprehensive recycling solution designed for FiveM servers using the QBCore framework! ⚙️
Integrate sophisticated recycling mechanics into your roleplay server with this advanced script, featuring a modern interface and extensive customization options to create a dynamic and realistic economy.
🔩 Main Features:
🏭 Multiple Recycler Types: Implement various stations like Standard, Low Quality, Electronics, Mechanic Scrapper, and even Skill-based recyclers!, each with unique properties.
⏱️ Configurable Efficiency & Time: Set different material return rates (efficiency) and processing times for each recycler type.
🔩 Recyclers with Props: Utilize distinct in-game models (props) to differentiate recycling stations (e.g., gr_prop_gr_lathe_01c, prop_generator_01a, imp_prop_impexp_mechbench).
🎯 Target Integration: Seamlessly integrates with targeting systems (ox_target, qb-target, etc.) for interaction, displaying custom labels and icons.
🚫 Item Restrictions: Define specific items that cannot be processed by certain recycler types (e.g., electronics or mechanic scrappers won't accept everything).
📜 Customizable Recipes: Easily define the materials yielded from recycling specific items via Config.RecycleTable.
👮♂️ Job & Skill Integration: Restrict access to specific recyclers based on player jobs (e.g., 'mechanic') or integrate it with skill systems like devhub_skillTree to require skills or unlock more slots/upgrades.
🗺️ Map Blips: Configure map blips for recycler locations with custom sprites, colors, and text.
📦 Inventory Compatibility: Designed for compatibility with various popular inventory systems like ox_inventory and qb-inventory.
⚙️ Extensive Configuration: Tailor all aspects through config.lua: recycler types, locations, properties, recipes, job/skill requirements, and more.
🌍 Multilingual Support: Easily translate the interface into different languages (likely via a locale.lua file, inferred from Config.Locale).
✨ Fully Customizable:
Add unlimited recycling recipes.
Configure locations (coords), models (prop), names, and map blips for each recycler.
Set job requirements for specific recycler instances.
Adjust recycling times and efficiency percentages per recycler type.
Integrate with skill systems for advanced progression (e.g., require level to use, gain better efficiency, etc.).
Define blocked items for specialized recyclers.
🔗 Compatibility & Integration:
Skill Tree: Direct integration support for the "Skill Tree" script from DEVHUB.GG, allowing skill-based access, potential efficiency boosts, or slot unlocks (Requires Config.useSkillTreeSystem = true).
Inventory: Supports popular systems like ox_inventory and qb-inventory (Configurable via Config.InventorySystem).
✅ Supported Frameworks:
ESX: ❌ Coming Soon
QB-CORE: ✅ Available Now!
⚠️ FiveM Escrow Protection: (Assumption based on GH Craft & premium scripts)
This premium resource likely uses FiveM's Escrow system. While the core functionality is protected, the configuration files (config.lua, locale.lua if applicable) remain fully accessible and customizable so you can perfectly tailor the script to your server's needs.
tebex:
https://ghstore.tebex.io
#FiveM #QBCore #Recycling #FiveMScript #Roleplay #FiveMServer #GHStore#Customizable #FiveMDev