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first
Ответитьkewl m8
ОтветитьCT sided
ОтветитьDid you make the top down layouts yourself? If so, HOW THE HELL DO YOU HAVE SUCH NICE HAND WRITING! Nice video btw
ОтветитьReally like your tutorials, clear and really helpful !
Ответитьi would have needed that half a year ago ;D
ОтветитьDoes this apply somewhat to Team fortress 2 also?
ОтветитьI can't wait to try this out, thanks for the tips!
ОтветитьI never really thought of creating a csgo map like this I usually just drive right into the hammer editor without having a complete picture in my head. Thanks so much for the video man :)
ОтветитьI subscribed a few years back to your emails, I just recently started watching your videos, I like the way you present the information and the videos have been very helpful and educational! Thanks for sharing!
ОтветитьI have waited for this video thanks thanks!!
ОтветитьAre you going to make a video about changing heights and stairs in a CS:GO Map ?
ОтветитьI had tried this but for multi story levels I found it hard to know when to cut them off and draw it at a different level especially since I wanted them to connect. I suggestions on how to do plan multi leveled maps which are interconnected?
ОтветитьCan you delete props in csgo while in game? Like the dynamic and physic props that you can spawn? Thank you!
ОтветитьGreat Video! But I have a problem. All Bsp bruahes are even like floor inside a house. How can I do it uneven like the floor in DustII?
ОтветитьGood brain-food! Feeling like finally starting a new map again.p.s. I hope there will be Source 2 tutorials when the official (non-dota2) tools come out! Peace bro!
ОтветитьI want to turn a room 30 degrees. How do i get the walls and the roof to line up? I also want to line it up with the roome next to it. How?
Love your videos! Keep it up : D
How do u upload your map to workshop?
ОтветитьI made a pretty sick map design, but I am not really good at scaling the map. Can you help me out with that please?
ОтветитьIve been working on a map but i cant seem to find useable props for the setting i want. Can you use props from other maps than the ones already in Hammer? I want to use props from season and santorini but i cant find them in the prop browser.
Ответитьhow do you plan out verticality in your top downs?
Ответитьhi World of level design, I really like your videos and I have question. In CS GO SDK how do I know what size to make my map if I already planned the layout? Or do I just make a big platform and build my map on it
Ответитьthis tutorial is great , realy helped get me , thanks
ОтветитьHi, this video is very interesting.
However, I came here for something and didn't get an answer in your video. How do you draw gameplay mechanics like one way paths and vertical intertwining? How do you take those into account when creating a level design that is balanced?
Good video, keep on!
ОтветитьThought i might add this but if you have drawing software then you can do the overlaying by lowering the opacity on one layer to draw on top with another
ОтветитьSo helpful thx 🙏🏽 man
ОтветитьWhere do the map ideas come from?
ОтветитьAnother great video 👍🏻 Thank you!
ОтветитьIs the same workflow applicable for single player campaign maps too?
Ответитьcan you possibly cover how you would do this for outdoors? I'm talking time periods without cities and things. Also how would you then go and block this in?
ОтветитьHey very valuable content! The fist method is really cool and help me a lot. Much thanks!
ОтветитьHow did you read my mind dude, this is exactly what I was looking for
ОтветитьAwesome
Ответитьwow good
ОтветитьI'm gonna use this for my own game, since it's a top down fighting game. Thanks
ОтветитьThanks man, was creating with out map..
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