Making Asset Importing Easy in UE5 - Dash Content Browser

Making Asset Importing Easy in UE5 - Dash Content Browser

Polygonflow Dash

1 месяц назад

1,542 Просмотров

In this video, Tamas compares how long it takes to import an asset manually in Unreal Engine 5 versus how long it takes to import it when using the Dash Content Browser.

Poly Haven is among the first asset libraries to be included in Dash but we also have a similar integration with Megascans and the IES Library already and rest assured more libraries are on the way! The idea with Dash is that you should be able to search for and easily use the assets you need in any project imaginable. 

You can of course try the Dash Content Library and all the other features and tools in Dash for free, you can download it now from: https://www.polygonflow.io/


Socials:
Instagram: https://www.instagram.com/polygonflow_dash/
Twitter/X: https://twitter.com/polygonflow
LinkedIn: https://www.linkedin.com/company/polygonflow/

0:00 Introduction
0:15 Normal Import Process
1:02 Dash Content Browser
1:28 Importing with Dash
2:02 Adjust Asset Material
2:10 Physics Paint
02:22 Scattering Assets

Тэги:

#Dash_Plugin #Unreal_Engine #Unreal_Engine_5_Tutorial #Efficient_Design_Workflow #Real-Time_Rendering #Game_Development #Unreal_Engine_for_Beginners #Unreal_Engine_Plugins #megascans #environmentart #How_to_scatter_grass_in_ue5 #AI_content_tagging_Unreal_engine_5 #UE5_Realistic #photorealistic #path_tracer #Procedural_environment #3d_rocks #3D_environment_art #game_recreation #helldivers_2 #procedural_tools #Procedural_Unreal_Engine #helldivers_2_in_Unreal_Engine_5 #3D #Scattering
Ссылки и html тэги не поддерживаются


Комментарии: