Unity3D - HDR Lighting Iteration I 720p [HD]

Unity3D - HDR Lighting Iteration I 720p [HD]

Will Germany

10 лет назад

21,733 Просмотров

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@MarcoFontana95
@MarcoFontana95 - 28.11.2013 21:57

How have you achieved a similar result?

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@pusasotol123
@pusasotol123 - 29.11.2013 05:14

wow just WOW, Hats of to you mate. :)

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@iamram93
@iamram93 - 29.11.2013 06:37

I've been following you for a while, your an amazing tech artist! Would you mind elaborating on the difference of dynamic IBL and PBR, are they the same thing? 

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@taichiu727magnus
@taichiu727magnus - 29.11.2013 18:19

u should change the character :)

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@ASSASSIN1967X
@ASSASSIN1967X - 30.11.2013 02:30

wow, it looks pretty good (but the character doesn't count!)

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@JonTheTeaMan
@JonTheTeaMan - 30.11.2013 08:23

I'm back on the grid, first thing I did was come to see your vid. The player model is very funny and interesting to me still! lol, looks like he's gonna beat something with that wrench o_O

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@altawhite1699
@altawhite1699 - 30.11.2013 21:40

:)

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@fudanshi575
@fudanshi575 - 02.12.2013 06:06

Wow this looks unreal! The character looks well grounded into the world. Looks like some sort of ibl or light probes? Keep it up

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@sukmadirafiuddin
@sukmadirafiuddin - 10.12.2013 05:54

It look really cool! I wonder will it work in DX9? 

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@Kridian01
@Kridian01 - 14.12.2013 19:51

I think you hit the jackpot with this HDR shader.  This looked like something out of the Frostbite engine – bravo!

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@fudanshi575
@fudanshi575 - 17.12.2013 05:06

Are all your nice effects in here? Your auto focus dof and your lens distortion etc ?

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@FusionStudiosGames
@FusionStudiosGames - 05.01.2014 08:08

can you do a tutorial?

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@Kridian01
@Kridian01 - 06.01.2014 04:41

What shader are you using for the vegetation?

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@rroyermoraes
@rroyermoraes - 26.01.2014 07:41

Man I have to say, it is unbelievable, I work in unity for some time and the visual that you've achieved is amazing. Are you going to sell this? 

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@nosmileface
@nosmileface - 10.02.2014 22:10

I wonder what contributes the most to that foggy look? Is it just a per-pixel fog + sun glares/shafts? I like the effect it creates, sort of like a dusty atmosphere feel. Can you give me a couple of directions/advices on that?

Also you said you did't like the bloom, does it mean there is no bloom in that video? It's hard to tell, maybe it's just a very low intensity one?

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@yvidhiatama
@yvidhiatama - 06.03.2014 15:23

Are you planning a public release of your asset creations? It looks pretty nice and I have to admit that I really want this kind of lighting effect to happen in my game project .___. It's so damn cool! Keep up the good work!

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@ssj3mohan
@ssj3mohan - 22.07.2014 06:47

Arent you selling this? Thank you so much

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@usemusic1581
@usemusic1581 - 24.07.2014 17:21

how do u make it so good? what program do u use?

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@SuperKREPSINIS
@SuperKREPSINIS - 10.09.2014 18:41

very nice :) im not sure if someone asked, but for a while now i searching info about physic based rendering, as i see u use that tecnique :) plz make a tut of how to make graphic like this ^^ or atleast info to understand pbr u use :P

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@josegabrielruizgonzalvez1046
@josegabrielruizgonzalvez1046 - 17.09.2014 02:17

How old are u¿¿?¿?  i read that u are on high school, if that are true u are a fucking genius.

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@Nasoukikos
@Nasoukikos - 04.01.2015 08:47

any tutorials?

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@leonel2867
@leonel2867 - 13.05.2015 04:47

can do you make a tutorial of How to get this graphics? this look really nice. :D

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- 04.03.2016 01:04

+yaboiicey hey!, im curious about the terrain on these videos, did you used the default terrain shader with normalmaps? or did you created your own one xd?, i been using rtp for a while but is super complex and im looking for a powefull but simpler solution for terrain scenes.

:)

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