Комментарии:
the game came out more than a decade ago? id swear it came out in '14 and u made this vid in 2022, tf bro
ОтветитьThe mad lad just invented his own tiers ignoring established standards. Just poking fun. You're tiers are actually good.
F, D, C, B, A, S, S+
Trash, Harvest, Common, Uncommon, Rare, Epic, Legendary
Brown, Gray, White, Green, Blue, Purple, Orange
I knew certain stuff like guns can't be found on interloper but holy cow they really just took almost ALL of the good shit.
ОтветитьLOVE the hockey sweater add. Nice Canadian touch
Ответитьunfortunately they still havn't added much new stuff to the long dark after talking about the DLC :/
I hope we get another update soon
Not sure about interloper but the balaclava and the climbing socks are in pilgrim and stalker
Ответитьinterloper -> sweater ->
mine in the pale in the ruined highway.
I found it there.
When I first watched this video I found some of these choices...odd. Now that I have a bit more experience with interloper, I can confidently say this list has some serious problems.
Not that I'm calling Zistau a hack. On the contrary, they clearly know what they are doing. but we gotta slow down here a moment.
Your first red flag should be where he calls the combat boots "Terrible." Sir, you may not find their trade-offs worth it in the long run, but if you can't even give them a rating of mediocre I am confident you're talking with your feelings and not with your facts. Just to be clear, I love that you put them in "terrible" next to the car battery, just to prove how useless your rating system is.
Mag lens is missing.. Def a game changer since it means you are no longer have to be a miser when starting fires
ОтветитьThe flashlight is good for entering mines during an aurora to pick up coal, saving your lamp fuel, matches or time waiting for weather to use the lens
ОтветитьI do like gun skill books on Interlper they help out alot when you don't have firewood
ОтветитьThings that are incorrect or I disagree with:
1. Can Opener should be "useful early" as eventually you run out of canned food and once you are cooking 3 you can just smash open as who needs tons of random empty cans?
2. The first matches you put in Kit are actually cardboard matches which do not exit on Interloper as you can only get Wood Matches
3. Cooking Pot I'd put as Top Tier as it's one of the few items you can never have enough of. On my old Loper save I had 14 Cooking pots (most sitting at my main base) so I could cook up weeks worth of kills and water all in one batch on a sunny day and maximize the number of items I could cook with the wood duration
4. You should really put the different skill books in different tiers as ones like Gun skill books are completely useless and others like Mending are probably the best to find as it saves resources vs failed repairs to level
5. Zap Energy bar does exist on loper
6. Firestriker I'd put as top tier as once you are level 4 fire-starting it gives you 100% with a stick without needing to use the torch trick. Also in terms of lights per weight it is far more efficient than matches
7. Flares I always keep one in my kit as emergency wolf deterrent. I normally prefer to use a torch or shoot them with my bow but they can be useful if it's windy and you have no other choice. I try to preserve them as long as possible
8. I craft a hatchet but I almost never use it and it sits at my base. I carry a hacksaw around for cutting sapplings since it is lighter and the hammer can cut everything else except scrub bushes and super big limbs (which I never cut anyways as it takes way too long) and it is the best wolf struggle weapon
9. I keep my knife at my base as I harvest by hand and just use the knife for crafting
10. I would put the Jerry can in the "base" category as it's useful more than just early on as you'll always want it when you go fishing and for refueling your storm lantern
11. Bow & Arrows should be game changing because once you craft these it literally changes how you play the game
12. Ski boots don't exist on interloper
13. Snares as Terrible? Yeah sure you can stun rabbits with rocks however Snares produce rabbits from literally thin air. You harvest broken ones and get the reclaimed wood back and they produce the guts you need for them meaning you can craft them indefinitely. You can have an entire rabbit grove filled with snares and catch dozens of rabbits every day which is kind of OP. I would put it in Top Tier no doubt.
14. Sticks are part of your kit to start fires but they actually have the 2nd lowest Burn-to-weight and Heat-to-weight ratios with only Books being worse. You'd be better off carrying around loads of Cedar or Reclaimed wood for fire duration as their weight ratios are 2nd best after Coal
15. Rocks are useful until you get a bow and then you can just aim an arrow instead of a rock with the torch so I put it as useful early and then I get rid of them as not worth the weight
16. Torch trick is only needed below level 4 fire-starting as level 4 use firestriker for 100% and level 5 use match for 100% (obviously if it's sunny just using the mag lens) Unless you are chaining torches you should really only carry one late game for potential wolf deterrence as they are heavy
Charcoal can be useful to tell where you are in a region if you’re unsure.
ОтветитьLmao nigah hovered over black like better not
ОтветитьI found your video to be very useful. I would put this video in the "Game Changer" category. Thank you!
ОтветитьI play on a custom stalker and I use 2 rabbit skin hats at the same time without issue
Ответить1 accelerant is always part of my traveling kit; for when you've been mauled by a bear, caught in a blizzard, fell into water, and you need that fire yesterday.
ОтветитьWorth noting, snares are the gift that keep on giving. If you´re looking to build up rabbit hides and guts early game, the snare is the way to go.
Stones deplete the rabbit population and you have to wait days for them to respawn, snares don´t.
I for myself use the Spray Can quite often, because I often take long breaks between playing and after like 2 weeks or so, I often can't remember where I e.g. left some stuff for pickup later. Yes, I could use the Notes function, but this is easier
ОтветитьAre you going to do a 1.4 terraria is EZ with ethos?
ОтветитьKeep making this enlightening content 🙏🏼. Don't get left behind > Promo sm!
ОтветитьGood video. Would have been nice if you talked a bit more about the items that don't exist
ОтветитьZED STEAU!
ОтветитьYou can heat up canned food such as tomato soup to level up cooking skill so its not that useless
ОтветитьHappy Holidays Zisteau! The same goes for everyone else!
ОтветитьWhen it comes to Stalker, (or my custom game where wolves are plenty) defensive armor is more useful. In Loper, they are not as plenty. There are other danger awaiting for me and the game wants me dead with other methods. Hypothermia, Food Poisoning and at times, Interstinal Parasites.
ОтветитьZisteau Plays Minecraft #94 ?
ОтветитьHey Zisteau; any chance you could upload your stream vods in 1440/1080? If you're just ripping straight from twitch vod then I guess not but would really make the watching experience nicer. Currently have to treat them a little like podcasts because its suuuper blurry trying to actually watch it with my full attention.
ОтветитьGreat video thanks for this
ОтветитьPretty sure climbing socks exist in loper.. just very rare.
ОтветитьSnare traps have the ability to create an endless source of rabbits. 4 - 8 of them close to a base with rabbit span, even without the perk, helps to stabilize, make time to read books or crafting.
ОтветитьI concur with almost everything on this list!
There are a few things, though:
The cotton scarf and cotton toque have the exact same weight, but the toque has way better stats--I think those two should've been switched on the list. Scarf should be harvested and toque is mediocre.
You put maple syrup in Useful Early, seemingly due to its weight, but maple syrup is actually unrealistically light in the game, clocking in at only 300 grams or 0,66 pounds.
I'm not all that familiar with Interloper, but why is grape and orange soda not available, but Summit soda is? 🤔
the vest that have blue color is the regular vest and the one that have yellow color is the sport vest
Ответитьok, but shouldn't the bow be a game changing item? no hunting without it, and arguably best way to loose a wolf trailing you is killing it.
ОтветитьThe Bearskin Bedroll in 'mediocre' hurts my soul. Most useful and game changing single item in the entire game, no doubt about it. Don't want to freeze and die in your sleep in a dank cave somewhere? Neither do I, which is why you never leave home without your bearskin bedroll.
ОтветитьI clicked on this thinking you had made some sort of Factorio crossover meme or something. Never heard of this game, so maybe I'll stick around and see what it's about.
ОтветитьLove your Long Dark streams. Excited to see the new content from you.
ОтветитьI've never played this game and probably won't. But I still found this interesting because I might actually watch some let's plays of this. Well, some more let's plays.
ОтветитьAgree with 99% of this and only disagreements are superficial, but I'm now realizing HOW MUCH gear is required at end game
ОтветитьThe balaclava has been in the game since 2016????
ОтветитьI find the snares pretty useful during snowstorms because you pretty much should just sit tight but setting up a few snares at your closest hunting ground and shuffling back before exposure. My food stockpiling is very variable so it's not too useful unless your stockpiling furs.
Either way, automation is the first step to escape survival into thriving.
While we're talking expansion. Fire Hardened Arrows. Bow and arrow before the first forge trip. Game changer, or just a way to make loper easier to start?
I'm expecting a lack of bleed damage on them. Still if a lucky shot might get you a wolf or a deer, knowing you have the hide cured and you can do the forging and the crafting in a single trip to forlorn...
Speaking of dedicated trips, with the craftable crampons in the DLC and the travois will that reduce the pressure on getting the real crampons and the technical backpack? Trailer is showing possible other locations for a technical pack in the new content, possible that going into the new zones and taking that backpack while making your own crampons a possibility?
I'm honestly curious what the in game function of the walking stick will be. Travois is enhanced carry capacity while using up your hands, walking stick seems to be + walking speed in exchange for using up your hand. But that's functionally the same thing, except you can easily drop the travois...?
One of the pictures shows a red version of the storm lantern and another flare gun case. I remember when the dependable flaregun location was down a rope into a train car. Then pop a stim and climb right back up. Use a stim, get the flares. There's 5 locations now. Chances for more in Hushed River Valley. Shifts the mindset that. Flare shells age and won't fire at 0%, that shifts things more, as he said. Gets you to use them. Another shift in view.
Viewpoints and mindsets in the game shifted at least a bit with every update. Now we're going to get some big ones, a year of changes.
I'm looking forward to it.
I think the flashlight is awesome on bleak inlet. There are auroras almost every other night on that map, and the flashlight is extremely effective to get into the cannery, or when trekking south to the work houses. On other maps, I rarely use it. Regards
ОтветитьThis list is awful 😖
Ответитьso excited for TLD season :D
ОтветитьThose cardboard matches don't exist in interloper, right?
ОтветитьI'd have thought that the noise makers would have increased the value of gunpowder from just an accelerant. I can only assume that it's just not worth the trip to blackrock to learn how to make a noisemaker. Maybe once all the loot tables are redone and there's a chance to find them (and thus learn to make them) everywhere, it might be more useful?
I'm not sure I agree with leather at camp. On the other hand the other option is to uncraft the satchel and recraft it and that takes huge amounts of time. So I probably SHOULD agree, I just have issues with spending what I see as a limited resource.
Bearskin VS Moose cloak Vs Wolf Vest I'm glad this is still well enough balanced that there's room for debate.
One pot vs two. I could see a facetious argument for SIX, but at base only, if you make camp routinely where there is a 6 burner stove. Personally I've got to get better at traveling lighter, I clank too much, I stink too much, and I THINK too much.
Can opener. You say it stops being important late game, but it's just that little bit important for long enough that it's not early game only? Part of me wants to try a run where I never carry a can opener and see how that works out.
this is an interesting subject for a tier list.
Ответитьthis game needs mod tools :((
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