Resources, Heaps & Copying | D3D12 Beginners Tutorial [D3D12Ez]

Resources, Heaps & Copying | D3D12 Beginners Tutorial [D3D12Ez]

Lötwig Fusel

1 год назад

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@MyChannelZs
@MyChannelZs - 02.08.2023 01:01

Cool idea to send hello world!

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@arunpillai4546
@arunpillai4546 - 14.03.2024 01:55

Hi Loetwig! I was following along, and while trying to create the uploadBuffer, I got an HRESULT E_INVALIDARG. The debug layer output said that _UPLOAD type heaps require the _GENERIC_READ state. After updating the function call, it was successful. Could you please explain a bit, why this is the case?

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