Комментарии:
As for disruptor missile - it is unique. Coming from game files, it has assigned special "influence" . It disables boost and travle drive for 30 seconds as EMP missiles do, BUT in addition it disables main engine thrust and maneuvering thrusters for 15-20 seconds, which means that enemy will be a real sitting duck, perfect for pirating and some other uses.
There are also few more things that you may have missed (e.g. difference between encyclopedia missile range and launch range that AI uses) but they are kind of minor for most players, great video!
I think emp missiles were changed.
ОтветитьLol sweet. Updated version. ?
ОтветитьThanks for this video! it was really concise and easily taught me the big differences between them and gave me a better idea about what to use
ОтветитьLove the sassiness about the description box
Ответитьhey man grEAT VIDEO!!. Just getting into the game, with the timelines dlc. Do you have a tutorial on fighter & squad combat? kinda lost with all the spaceship options, keybinds, and hud understanding. you talk abt some dots on the past video. Keep up the great content!! Ty.
ОтветитьHave a comment for the algorithm. Anyone who uses a clip from Top Gun to explain missiles deserves more views!
ОтветитьHow did you get that K to just sit around and play target for your test. That could prove hugely useful if you could share how that is set up.
ОтветитьI hate what they did in X4 with missiles. Its like they got PTSD from X3:TC Terran Missile Terror just erasing entire systems and said "Lets make missiles overly difficult to use and nearly impossible to justify carrying over other guns.". THeir damage and speed on top of low ammo counts paired with logistics issues if you want to arm fleets with them make them really only good for player ships for niche purposes.
ОтветитьOne funny thing about some missiles is that if you launch them while you're moving, they will gain that speed as their own. Especially nice for torpedoes, cos the range on those things is not hard capped, it's just velocity multiplied by time, and if you increase velocity, the range goes up too.
Been bombarding Erlking from 20km away with torpedoes that have 12km "effective range" in the encyclopedia. Might be cos I launch em while moving over 500 m/s, while the torps have their own velocity of 67 m/s.
One caveat is that I do not know does the torpedoes launched in that way lose their speed over time and slow down to that 67 m/s speed, or do they perpetually keep that extra speed, tremendously increasing their maximum range. The torpedos max flight time is about 3 minutes, and how far can it go if I were to move at, let's say, 1200 m/s while in travel mode? Welp, way past 200 kilometers.
i love how you say "its my favorite" and how the stickman hugging it fits. underrated details.
ОтветитьInterceptor missile carrier, for fly swatting 😂
ОтветитьLOL Interstellar differences are much different (slower for obvious reasons) that planetary missiles...
Ответитьi am new into x4 with 50 hours in, i never used missiles yet but gonna try, what i have noticed is that the IA doesn't use much of missiles, it this intended?
ОтветитьI find swarming large ships with torp bombers is the most satisfying thing ever.
Ответитьin defence of the disruptor missile.
I just had a ZYA cobra prevent me from escaping with a newly stolen XL Monitor.
every time I started the travel drive it hit me with a missile from outside my weapon range.
it also cuts your system drive as well.
it was so annoying that i had to teleport three sectors to a fighter, fly back and kill it.
every other ship in sector was leading the ZYA fleet away.
and i ignored 1 cobra.
the disruptor missile almost wrecked a perfectly good cutting out expedition.
I had to re watch this video to figure out what it was.
good vid by the way.
Once I learned hard leason, that smart and swarm missiles can destroy surface elements and getting hit by several volleys can completely disable entire Syn for minutes, until crew can repair enough modules to at least defend the ship. So boarding operation against 1-missile-turret-left L class battleship could end up very poorly...
ОтветитьI play Chicken with the enemy then when he is about to pass I hit the launch button
ОтветитьStill want to live my fantasy of firing a full broadside of torpedoes in a capital ship on capital ship engagement. Like in the Wing Commander movie from the 90s.
ОтветитьBeen about a year and a half. Did someone help Egosoft find that text box yet ;) ?
ОтветитьI use missiles in a few places. The big one is on my personal fighter, as it helps pump out lots of damage very quickly for when I'm out numbered to hopefully not get blown up.
I will use missiles sometimes on frigates because they're not exactly maneuverable and since they have turrets, have a consistent form of damage anyways.
Last one is a special use case which is a swarm of torpedo bombers to absolutely obliterate carriers or a medium ship (corvette pref) full of them to ambush destroyers
Thank you so much for making these videos. Exceptional quality and super super informative! Egosoft should make you their game mechanic explainer guy
ОтветитьNot gonna lie - I have more than 3500 hours in x4. Never used missiles. I have some stuff to do now.
ОтветитьYour timing... is accurate 🤣
ОтветитьAbout your intro, it's because space missiles and in atmosphere is not the same at all. Space ships go so fast
Ответитьi really miss the hornet <3
Ответить"~hits with a boom boom"
Never change, Ninja... You are correct the way you are.
EMP sounds promising, but to be honest all missiles i ever used turned out to be completly useless. Way to few damage in compare to your main guns.
ОтветитьYeah, I don't get how X4 is still missing so much intended text in the Encyclopedia.
ОтветитьWas playing X3 a decade ago and realized that the entire combat mechanic stops working if you just use enough missles. Had a missle boat mod installed. Was hella fun, but also somewhat op...
Ответить"Anti anti missile missile" 🤣
ОтветитьThanks for the detailed and fun explanation!
ОтветитьI just downloaded this and your guides are the best I've seen. Seriously, great job.
ОтветитьStep 1 get a carrier
Step 2 fill it with high speed torp dispensers
Step 3 insta nuke anything
Step 4 hate your decision when you need to reload all your fighters
While there are some quite interesting ones in the collection, the limited weapon hardpoints the ships in X 4 have compared to earlier titles means that missiles are not really attractive.
Yes, each launcher holds additional missiles, but overall you HAVE to fly for reloads after every single fight, as you otherwise risk running out of ammo mid next fight.
🤣 love the 40k reference
ОтветитьWas hoping for more comparison bar graphs like with the ship videos so we could see more what is what for damage, maneuverability, speed, etc for each type and light and heavy versions. But its a helpful video anyway, thanks
ОтветитьOh I so wish I had captured this.., So my Minotaur bomber gets in a scrape with a Minotaur pirate. After a couple minutes I finally get the upper-hand and beat the Pirate down to about 25% hull; Suddenly my turrets shut down, I just can't get them to fire. I think I'm supposed to board or something. So I swap weapon sets and unload two heavy torpedo's into that bad boy. You would have soooo loved that boom at 1K, just so satisfying. "We Surrender" BOOM "Wha?? oh never mind."
ОтветитьNever used missiles before in any X game. i guess ill try them. Nice break down.
ОтветитьThanks for the video.
Ответитьvery good video i love it but you don't tell us HOW to manufacture missiles i want to build my own missiles but HOW to do it ????
ОтветитьMan, solid videos, well researched, and good production value! Great work!
ОтветитьMind boggling to think of all the things I never knew about this 1 game.
Hope these videos never end.
I've been playing X series for years. Been playing X4 for years. You taught me about missiles in X4. Thank you!
ОтветитьI've watched all of your videos at least twice and I must say that I absolutely love your mix of quality information and humor. Let's face it, most X4 content creators out there are doing either:
A. "here's a 2H long video on how to dock and I'm going to breathe into my mic during all of it ... and you'll LIKE IT!"
B. "let's be friends! Join my discord! I have merch! Sponsored by the Chacon line of light switches! Use promocode shillarmy for 0.1% off!"
Seriously well deserved sub, you're really good o_ô
What mod gives you that blue square tracking cursor?
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