Kaze Emanuar

How we BEAT the Limitations that defined the N64s Artstyle Kaze Emanuar 473,936 1 год назад
FIXING the ENTIRE SM64 Source Code (INSANE N64 performance) Kaze Emanuar 3,069,398 3 года назад
Finding the BEST sine function for Nintendo 64 Kaze Emanuar 360,883 1 год назад
How Optimizations made Mario 64 SLOWER Kaze Emanuar 789,548 8 месяцев назад
The Nintendo 64 has more RAM than you think Kaze Emanuar 283,915 5 месяцев назад
Why was the Nintendo 64 so Blurry? Kaze Emanuar 347,978 12 дней назад
Mario 64's Physics are not perfect Kaze Emanuar 335,367 2 года назад
Optimizing with "Bad Code" Kaze Emanuar 259,404 1 год назад
How Modders fight Mario 64's Biggest Problem Kaze Emanuar 152,352 1 год назад
Mario 64 breaks after 7 days (And also after 4.5 years) Kaze Emanuar 568,476 55 лет назад
Why Devs NEED TO know about Render Matrices! Kaze Emanuar 119,122 9 месяцев назад
How I made the most beautiful N64 Level Kaze Emanuar 424,231 2 года назад
The Problem with the Grass in Mario 64 Kaze Emanuar 458,713 2 года назад
1 Year Progress - What I've Learned! Kaze Emanuar 87,137 3 года назад
Low Poly is OVERRATED Kaze Emanuar 432,147 1 год назад
The REAL Reason I'm Rewriting Mario 64 Kaze Emanuar 238,914 6 месяцев назад
The Folded Polynomial - N64 Optimization Kaze Emanuar 263,304 1 год назад
The Genius of the N64's CACHE Instruction Kaze Emanuar 177,331 5 месяцев назад
I analyzed every Shader in Mario 64, Here's how they work Kaze Emanuar 227,362 2 месяца назад
Mario 64's Goomba is Weird Kaze Emanuar 244,084 1 месяц назад