With the success of low graphics and simple VR games such as 'I Am Cat', 'Gorilla Tag' and 'Penguin Paradise', and the "lack" of success of Assassin Creed Nexus and Asgard's Wrath 2, we're left to wonder what's really going on here? Do VR players really not care about AAA titles? If that's the case, then why is Flat2VR so successful? Or is there something deeper going on?
00:00 The Rise of Indie AAA VR Games
2:50 I Am Cat Gameplay
6:18 Understanding VR Cat's Success
6:48 Reason #1
6:51 Reason #2
7:28 Reason #3
7:44 Reason #4
8:22 Reason #5
9:03 But what about AAA titles?
10:30 What this means for VR
11:20 A shift in VR games
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